

For this reason the "meteoric metal" component presumably does not refer to star iron. It is an alloy of iron, titanium, and "meteoric metals." It ranges from steel grey to black in color, and does not require special forging equipment. There is also an "ahnver-inlaid door" in the Ye Oddity Workshop, which was the privately owned workshop of Lord Odds in the I.C.E. The design of the Graveyard is influenced by the Egyptian death religion, and the invoking phrase used to be " Kadaena Throk Farok" rather than "Shadow bind my soul." The deeper part of the necropolis is lit with glowing fungus. This might have been inspired by the arinyark pillared Great Hall of an Unlife mummy king in the Egyptian themed "Kingdom of the Desert Jewel" source book (1989), which was located in Gethyra on the Bay of Throk on the northern coast of Thuul. The extension with the torches is unrelated to the original story. (2001, page 58)Īrinyark strips are used as a lighting method in the old part of the Crypt of The Graveyard, likely symbolic of The Unlife because it devours the Essence. There is a silver-blue metal called Taurith near arinyark deposits which is extremely easy for imbedding Essence realm spells. (Source: Shadow World Master Atlas, 2nd Edition (1992) Chapter 1.3: Special Elements, page 17) In the Third Edition it is a "metallic element" and those modifiers are +/-50 rather than +/-30. Arinyark is an ingredient of the alloy Xenium. (Source: Alchemy Companion (1992) Chapter 2.2.7: Enchanted Materials, page 15)
#Rolemaster sea law pdf full#
When coating a full suit of armor with arinyark, it provides +30 to Essence realm resistance rolls ( warding) or applies -30 to elemental attacks such as bolts. If a confined space were subjected to a large enough concentration of arinyark, it would have the effect of severely dampening the local flows of essence, imposing steep penalties (say 90%) on Essence realm spells.Īrinyark stores essence radiation like a battery which can then be tapped to renew power points ( mana). It was one of the words that was changed but was not included in the SHIFT verb.

There is no modern lore for this material, though "ahnver" does exist in the game. It is extremely difficult to make into weapons and armors, and with armor it would typically be a laminate on something else to act as a mana battery. materials that never existed in GemStone.Īrinyark is a luminous bluish-green mineral that absorbs raw Essence radiation. source books, and it is unclear to what extent some of these actually existed in the game. There are some SHIFT verb terms that do not exist in the I.C.E.

This includes special minerals, crystals, and volcanic glasses, but leaves out generic real-world materials such as obsidian. (page 57), but there is no need for a high degree of consistency between it and the Rolemaster books. The listed conversion value is 20 silver pieces for 1 gold piece in the Shadow World Master Atlas 3rd Ed. The Rolemaster "Bonus" has the same meaning as our modern materials enchant bonus, and "Resistance" is warding bonus while ST/BF = ST/DU. However, these sometimes had differences in detail with the modern lore, such as whether it was an alloy or other historical contexts. Age analogs in Rolemaster, M.E.R.P., or Shadow World specifically. The metals and woods of GemStone III mostly had I.C.E.
